Loyalty
Personalization

Can Loyalty Still Exist? Rethinking Rewards for the TikTok Generation

Corrie's avatar Corrie | Jan 16, 2026
Does loyalty still exist?
Corrie's avatar Corrie | Jan 16, 2026

By 2026, the “Gold Card” is a relic. For Gen Z and the emerging Alpha cohorts, a plastic card or a clunky “points portal” isn’t a badge of honor. It’s friction.

We are living in the era of the TikTok Generation, where the attention span isn’t just shorter; it’s smarter. They don’t just want to buy from you; they want to be seen by you. If your loyalty program feels like a transaction, you’ve already lost.

But does that mean loyalty is dead? Not at all. It just needs a serious upgrade.

The Death of the “Slow” Reward

The TikTok generation was raised on instant feedback loops: likes, comments, and algorithmic “For You” pages that understand them better than their own best friends.

In this landscape, the “wait 30 days for a voucher” model is a death sentence for engagement. To win in 2026, loyalty must be:

  1. Instant: Rewards delivered in the moment of delight.
  2. Visual: Stop sending text-heavy emails. If it isn’t moving, it isn’t being seen.
  3. Hyper-Personalized: “Dear Customer” is an insult. “Hey Alex, here is exactly what you need based on your last haul” is an invitation.

Why Static Video Fails the Vibe Check

Many brands have tried to pivot to video, but they’re stuck in the MP4 past. They send “personalized” videos that are actually just pre-rendered files with a name slapped on top. By the time that video hits an inbox, the data is already stale.

This is where the shift to MP5 technology changes the game.

Unlike traditional formats, Blings’ MP5 interactive video is built on HTML. It doesn’t just play; it reacts. It pulls real-time data from your CRM to show a customer their exact point balance, their most-watched products, or a countdown to their next tier—all rendered instantly on their device. Not only can it share that data, it can collect data, too. 

 

wyndham flow

Gamification: From Points to Play

Gen Z doesn’t want to “collect” points; they want to “level up.”

The most successful loyalty strategies today borrow from gaming. Think about it:

  • Interactive Challenges: Use clickable video to let users “choose their own adventure” rewards.
  • Unlockable Content: Instead of a 10% discount, give them early access to a new drop via an interactive video teaser.
  • Social Currency: Create “shareable” loyalty moments. If a customer hits a milestone, give them a personalized, high-fidelity video wrap-up (think Spotify Wrapped style) that they actually want to post on their IG Stories or TikTok.

The New Rulebook for 2026

If you’re wondering if your brand can still command loyalty, ask yourself these three questions:

  1. Is it frictionless? If a user has to log in to a separate portal to see their rewards, they won’t. Use MP5 to bring the reward directly into the email, SMS, or app notification.
  2. Is it data-aware? True loyalty is a conversation. If your video mentions a product they returned yesterday, the “magic” is broken. Real-time data integration ensures your message is always accurate.
  3. Is it “TikTok-Native”? Vertical, fast-paced, and high-energy. Your loyalty communications should feel as native to their phone as their favorite creator’s latest post.
  4. Is it Secure? In 2026, data security is a brand value. By using Blings, you can tell your customers: “We personalize your experience on your terms, without ever taking possession of your data.”

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The Verdict: Loyalty is Evolving

Loyalty isn’t gone; it’s just more demanding. The brands that win are those that respect the customer’s time and reward their attention with experiences, not just coupons.

By leveraging Blings’ interactive video technology, you aren’t just sending another marketing message. You’re sending a personalized, real-time experience that proves you know exactly who your customer is.

Ready to turn your “boring” rewards into an interactive experience?

Book a Demo today to see how MP5 is rewriting the rules of retention.
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